Complete Rules & How to Play
American Mahjong is a four-player tile game played with 152 tiles including Jokers. Players draw and discard tiles to complete specific hands listed on the annual National Mah Jongg League (NMJL) card. It combines strategy, pattern recognition, and a touch of luck.
American Mahjong (also spelled Mah Jongg) is a tile-based game for exactly 4 players. Originating from traditional Chinese Mahjong, the American version was standardized in 1937 by the National Mah Jongg League (NMJL), which publishes an official card of valid hands each year.
The objective is to be the first player to complete a valid hand — a specific combination of 14 tiles (or more, with Jokers) matching one of the patterns on the current year's NMJL card.
A typical game takes 60–120 minutes for a full session (usually four rounds of four hands each).
An American Mahjong set contains 152 tiles:
| Tile Type | Count | Description |
|---|---|---|
| Craks (Characters) | 36 (4 each of 1–9) | Marked with Chinese characters and numbers 1–9 |
| Bams (Bamboos) | 36 (4 each of 1–9) | Decorated with bamboo stick designs |
| Dots (Circles) | 36 (4 each of 1–9) | Decorated with circular dot patterns |
| Winds | 16 (4 each of N, E, S, W) | North, East, South, and West |
| Dragons | 12 (4 each of Red, Green, White/Soap) | Red, Green, and White (blank, also called Soap) |
| Flowers | 8 | Numbered 1–8, all identical in function |
| Jokers | 8 | Wild tiles that can substitute for any tile in a group of 3 or more identical tiles |
The three numbered suits (Craks, Bams, Dots) each run from 1 to 9 with four copies of each tile.
Follow these steps to set up the game:
Before gameplay begins, players exchange unwanted tiles in a ritual called the Charleston. This is a unique feature of American Mahjong.
After the first Charleston, any player may stop the second Charleston. If all four players agree to continue:
After the Charleston(s), the player across from you may agree to a courtesy pass of 1, 2, or 3 tiles. Both players must exchange the same number of tiles.
Tip: Use the Charleston strategically to focus your hand toward one or two potential NMJL card hands.
After the Charleston, gameplay begins with East.
Each turn follows these steps:
A key feature of Mahjong is the ability to claim another player's discard. You may call a discarded tile only if it completes a specific group in your hand.
If multiple players want the same discard:
Note: Unlike some other Mahjong variants, American Mahjong does not use Chows (sequential runs) as exposures. All called groups must be identical tiles (Pungs, Kongs, or Quints).
An exposure is a group of identical tiles displayed face up on your rack. Exposures are formed when you call a discard or when you choose to reveal a completed group from your hand.
| Exposure | Tiles | Description |
|---|---|---|
| Pung | 3 identical tiles | Three of the same tile (e.g., three 5 Dots) |
| Kong | 4 identical tiles | Four of the same tile (e.g., four Red Dragons) |
| Quint | 5 identical tiles | Five of the same tile (requires at least 1 Joker since only 4 of each tile exist) |
| Sextet | 6 identical tiles | Six of the same tile (requires at least 2 Jokers) |
Once exposed, tiles cannot be rearranged or returned to your hand (except Jokers — see Joker rules).
Concealed Hands: Some hands on the NMJL card are marked with a "C" meaning concealed. For these hands, you may not call discards except for the final tile to complete Mah Jongg. All groups must be formed by drawing from the wall.
Jokers are a distinctive feature of American Mahjong. Here are the complete Joker rules:
If an opponent has an exposed group containing a Joker, and you hold the natural tile it represents, you may:
You may not exchange Jokers from concealed hands, and you may only exchange during your own turn.
The National Mah Jongg League (NMJL) card is the heart of American Mahjong. A new card is published each year, and it lists all valid winning hand patterns for that year.
Hands are organized into categories such as:
Each year the specific patterns change, so always use the current year's card.
To win the hand, you must complete a valid hand from the NMJL card.
A hand is declared dead if:
A player with a dead hand continues to discard but cannot win. They may not call any more discards.
After a player declares Mah Jongg, payment is calculated based on the hand's point value shown on the NMJL card.
| Situation | Who Pays | Amount |
|---|---|---|
| Winner picks winning tile from the wall | All 3 other players pay the winner | 2× the hand value each |
| Winner calls a discard to win | Discarder pays the winner | 4× the hand value |
| Winner calls a discard to win | Other 2 players (non-discarders) pay | 2× the hand value each |
| Wall Game (no one wins) | No payment | — |
Wall Game: If all tiles in the wall are drawn and no one declares Mah Jongg, the hand is a draw (called a "Wall Game"). No payment is made, and the deal passes to the next player.
A full game of American Mahjong consists of 4 rounds (East, South, West, North), each with 4 hands — for a total of 16 hands.
At the end of all rounds, the player with the most points (or money) is the overall winner.
Many casual groups play a shorter session of one round (4 hands) or simply play for a set amount of time.
Use these tips to improve your American Mahjong game:
American Mahjong has a rich tradition of etiquette:
Q: Do I need the NMJL card to play?
A: Yes. The NMJL card lists all valid winning hands and changes every year. You can purchase the current year's card from the National Mah Jongg League website (www.nationalmahjonggleague.org). Without the card, you will not know which hands are valid.
Q: Can I use Jokers in pairs?
A: No. Jokers can only substitute for tiles in groups of 3 or more identical tiles (Pungs, Kongs, Quints, or Sextets). They cannot be used for singles or pairs.
Q: What happens if I accidentally expose the wrong tiles?
A: If you make an incorrect exposure that cannot be part of any valid hand on the NMJL card, your hand is declared dead. You continue discarding each turn but cannot win or make further calls.
Q: Can I call a discard for a concealed hand?
A: Only for the very last tile to complete Mah Jongg. For all other tiles in a concealed hand, you must draw from the wall.
Q: What is the difference between American and Chinese Mahjong?
A: American Mahjong uses 152 tiles (including 8 Jokers), requires an NMJL card, features the Charleston tile exchange, and does not use Chows (sequential runs). Chinese Mahjong uses 144 tiles, no Jokers, no Charleston, and allows Chows.
Q: How many tiles do I start with?
A: Each player starts with 13 tiles, except East (the dealer) who starts with 14 tiles. East then discards first instead of drawing.
Q: Can I discard a Joker?
A: You can discard a Joker, but no other player may pick it up. The Joker is dead once discarded. It is almost always a bad idea to discard a Joker.
Q: What does "X" mean on the NMJL card?
A: "X" means no Jokers are allowed in that hand. You must complete the hand using only natural tiles.